June Update

The season is going well so far. We have seen increased download counts for the paper cards over last year figures and our beta test group continues to see solid numbers.

Our beta test group has been vocal about issues on the platform, but only a few have been major. We won’t talk about the huge issue that sent 25,000 emails in 5 minutes… Overall the low number of issues is good news, as a lack of issues in the current build allows us to keep moving forward, specifically in the development of our mobile app, which is really coming along.

The schedule has been updated to reflect upcoming events. We have chosen to leave AEW Fyter Fest off the schedule until we have more details around the setup, so more to come on that.

That’s all for now.

Anyone got any good ideas for a name for our app? Send them to feedback@prowrestlingscorecards.com

May Update

Now that Wrestlemania 36 has come and gone, it is time to start season 5 of Pro Wrestling Scorecards. With each season change, we typically introduce design changes and rule updates, but this year will be a bit different.

This season we will be doing design changes, but not be making any significant rule changes. We will be going into more detail on our existing rules, adding information for all rules we do not currently cover in the rules section of our site and ensuring all rules are clearly covered in the digital beta.

Instead of focusing on changes in the coming year, we will be focusing our attention on the following high-level goals:

  • Continue to improve web-based scorecard
  • Develop native app for Android and iOS
  • Creating partnerships with independent wrestling promotions
  • Scorecards for historic events to fill event gaps
  • PWS merchandise
  • Surveying our users to continue improving our product
  • Growing our user count

Thank you to everyone that has been playing with us, whether you just joined us for Wrestlemania 36 or you’ve been with us since the beginning. We love what we do and will continue our mission to make wrestling events more engaging for as long as people keep playing.